Cute and creative! It's nice to run around with the fox, and I was pleasantly surpsrised that it works with a gamepad :)
Pretty cool for a gamejam game and interesting concept. Nice to meet another Godot user! If this was ever expanded upon, my main feedback concerning gameplay would be that I personally would much rather choose what power to use and know that there are different consequences/challenges for each choice, rather than use the toss of a coin.
Anyway, I'm glad you had fun with the fox and with the game jam :) Thanks for sharing!
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Cute and creative! It's nice to run around with the fox, and I was pleasantly surpsrised that it works with a gamepad :)
Pretty cool for a gamejam game and interesting concept. Nice to meet another Godot user! If this was ever expanded upon, my main feedback concerning gameplay would be that I personally would much rather choose what power to use and know that there are different consequences/challenges for each choice, rather than use the toss of a coin.
Anyway, I'm glad you had fun with the fox and with the game jam :) Thanks for sharing!
Start tutorial. Collect coin. Jump out of pit. Collect coin. Fall into pit. No way out and no way to restart or quit.
Why just the one level? It seems to be randomised.
This was built during a game jam, unfortunately I ran out of time to be able to design more levels
Thanks for the feedback, I'll look into fixing this bug!